welcome

About Me

Projects

Designs

Hi! I'm Cole Krushel. I love making interactive things.
Like this website!

Such Life

Dream Diver

Skquid

What is this?

What I did

Links

Such Life

Such Life is a 2D top-down sandbox game made in Unity with C#. The player can explore an overworld, fighting through randomly generated dungeons and crafting items and equipment to progress.

Screenshot of topdown 2D pixel art game showing block breaking

• Developed multiple integrated systems such as a graph-based dungeon generator and chunk manager/loader.
• lead the project in 2025, where I managed and instructed new members to implement features like combat additions and a consumable item system. Still participating at present.

Screenshot of topdown 2D pixel art game showing enemies and crafting

Tech stack: Unity, C#

GitHub Repo

What is this?

What I did

Links

Dream Diver

DreamDiver is a first-person, grid-based action game developed in Unity that has the player navigating dungeons, fighting enemies with the cursor, and collecting equipment and currency to become stronger. Developed entirely by myself!

Screenshot of 3D first person game

• Developed a system of integrated gameplay systems and mechanics to facilitate player exploration through dungeons, combat with enemies, and power progression
• Created visual assets such as UI and 3D models to aid the gameplay and provide a sense of 'place' and setting within the game

Screenshot of 3D first person game

Tech stack: Unity, C#, Blender, Adobe Illustrator

GitHub Repo
Itch.io page

What is this?

What I did

Links

Skquid

Skquid is a social media web platform that allows users to connect via avenues of event and skill sharing. Users can create accounts and find and chat with other users searchable by skill or other filters. They can also create event groups with other users to meet up with.

• I implemented the messaging page functionality using WebSockets and MongoDB collections.
• Users can have live chats with each other on the site, and send and receive new messages to friends or users they find through searching.

Tech stack: CSS/HTML/JS, MongoDB, Express, NodeJS, React

GitHub Repo

Who?

History

Resume

I'm Cole Krushel, a Junior at RPI majoring in Computer Science and Information Technology & Web Science. I love to make interactive software, from games to websites, and I hope this site can give you a good sense of that!

the site owner Cole Krushel sitting next to his cat Maus

• I have lots of experience in Web Development, having been learning for nearly 10 years and creating numerous CRUD and full stack applications along the way.
• I also have been gaining experience in game development and graphic design, spending a lot of extracurricular time on various game projects and graphic design classes.

the site owner Cole Krushels' personal logo; a pixel-y CK with a mouse cursor over it

Posters

Personal Brand

Misc

Landmark

Concert

Vote!

Posters

Informational poster on a landmark I created in Spring 2026 for Information Design class. This one has bleed and printing marks in preparation for being physically printed.

Poster I created in Fall 2024 for Intro to Graphic Design class. The prompt was to create a fake concert poster for a genre of your choice. What can I say, chiptune is an underrated genre.

Poster I also created in Fall 2024 for Intro to Graphic Design class. The prompt was to create a bipartisan call-to-action poster for the presidential election.

Logo

Business Card

Letterhead

Brand

My personal logo I created in my Intro to Graphic Design Class. There are many variations, but the colored one is shown here on a white background to make it easier to see.

Business card I created as part of my personal brand for Intro to Graphic Design class. Went for a vaguely sleek tech-y theme but not too modern.

Letterhead I created as part of my personal brand to complete the trinity and maintain a monochrome geometric theming.

SomNet Logo

BakuSoft Logo

Figma Proto

Misc

A logo created for my DreamDiver game; Represents the fictional company behind the game's world, elliciting imagery of networks and a goat's eye.

Another logo I created for my DreamDiver game; Represents a software company aiding the player's exploration, elliciting imagery of a Baku, a 'dream-eater' yokai entity, and dreams in general.

Interactive Figma prototype I created to accompany the Pompeii poster.
Figma Link